This module defines an object type which can compactly represent an array of basic values: characters, integers, floating point numbers. Arrays are sequence types and behave very much like lists, except that the type of objects stored in them is constrained. The type is specified at object creation time by using a type code, which is a single character. The following type codes are defined:
Type code | C Type | Python Type | Minimum size in bytes |
---|---|---|---|
'c' | char | character | 1 |
'b' | signed char | int | 1 |
'B' | unsigned char | int | 1 |
'u' | Py_UNICODE | Unicode character | 2 |
'h' | signed short | int | 2 |
'H' | unsigned short | int | 2 |
'i' | signed int | int | 2 |
'I' | unsigned int | int | 2 |
'l' | signed long | int | 4 |
'L' | unsigned long | int | 4 |
'f' | float | float | 4 |
'd' | double | float | 8 |
The actual representation of values is determined by the machine architecture (strictly speaking, by the C implementation). The actual size can be accessed through the itemsize attribute.
The module defines the following type:
Return a new array whose items are restricted by typecode, and initialized from the optional initializer value, which must be a list, object supporting the buffer interface, or iterable over elements of the appropriate type.
If given a list or string, the initializer is passed to the new array’s fromlist(), fromstring(), or fromunicode() method (see below) to add initial items to the array. Otherwise, the iterable initializer is passed to the extend() method.
Array objects support the ordinary sequence operations of indexing, slicing, concatenation, and multiplication. When using slice assignment, the assigned value must be an array object with the same type code; in all other cases, TypeError is raised. Array objects also implement the buffer interface, and may be used wherever buffer objects are supported.
The following data items and methods are also supported:
Return a tuple (address, length) giving the current memory address and the length in elements of the buffer used to hold array’s contents. The size of the memory buffer in bytes can be computed as array.buffer_info()[1] * array.itemsize. This is occasionally useful when working with low-level (and inherently unsafe) I/O interfaces that require memory addresses, such as certain ioctl operations. The returned numbers are valid as long as the array exists and no length-changing operations are applied to it.
Note
When using array objects from code written in C or C++ (the only way to effectively make use of this information), it makes more sense to use the buffer interface supported by array objects. This method is maintained for backward compatibility and should be avoided in new code. The buffer interface is documented in Buffer Objects.
When an array object is printed or converted to a string, it is represented as array(typecode, initializer). The initializer is omitted if the array is empty, otherwise it is a string if the typecode is 'c', otherwise it is a list of numbers. The string is guaranteed to be able to be converted back to an array with the same type and value using eval(), so long as the array() function has been imported using from array import array. Examples:
array('l')
array('c', 'hello world')
array('u', u'hello \u2641')
array('l', [1, 2, 3, 4, 5])
array('d', [1.0, 2.0, 3.14])
See also